Development - Contributing
First, you might want to see the basic ways to help FastAPI and get help.
If you already cloned the repository and you know that you need to deep dive in the code, here are some guidelines to set up your environment.
Virtual environment with
You can create a virtual environment in a directory using Python's
$ python -m venv env
That will create a directory
./env/ with the Python binaries and then you will be able to install packages for that isolated environment.
Activate the environment¶
Activate the new environment with:
$ source ./env/bin/activate
Or in Windows' PowerShell:
Or if you use Bash for Windows (e.g. Git Bash):
$ source ./env/Scripts/activate
To check it worked, use:
$ which pip some/directory/fastapi/env/bin/pip
If it shows the
pip binary at
env/bin/pip then it worked. 🎉
Or in Windows PowerShell:
Every time you install a new package with
pip under that environment, activate the environment again.
This makes sure that if you use a terminal program installed by that package (like
flit), you use the one from your local environment and not any other that could be installed globally.
FastAPI uses Flit to build, package and publish the project.
After activating the environment as described above, install
$ pip install flit
Now re-activate the environment to make sure you are using the
flit you just installed (and not a global one).
And now use
flit to install the development dependencies:
$ flit install --deps develop --symlink
It will install all the dependencies and your local FastAPI in your local environment.
Using your local FastAPI¶
If you create a Python file that imports and uses FastAPI, and run it with the Python from your local environment, it will use your local FastAPI source code.
And if you update that local FastAPI source code, as it is installed with
--symlink, when you run that Python file again, it will use the fresh version of FastAPI you just edited.
That way, you don't have to "install" your local version to be able to test every change.
There is a script that you can run that will format and clean all your code:
$ bash scripts/format.sh
It will also auto-sort all your imports.
For it to sort them correctly, you need to have FastAPI installed locally in your environment, with the command in the section above:
$ flit install --symlink
There is another script that formats all the imports and makes sure you don't have unused imports:
$ bash scripts/format-imports.sh
As it runs one command after the other and modifies and reverts many files, it takes a bit longer to run, so it might be easier to use
scripts/format.sh frequently and
scripts/format-imports.sh only before committing.
The documentation uses MkDocs.
All the documentation is in Markdown format in the directory
Many of the tutorials have blocks of code.
In most of the cases, these blocks of code are actual complete applications that can be run as is.
In fact, those blocks of code are not written inside the Markdown, they are Python files in the
And those Python files are included/injected in the documentation when generating the site.
Docs for tests¶
Most of the tests actually run against the example source files in the documentation.
This helps making sure that:
- The documentation is up to date.
- The documentation examples can be run as is.
- Most of the features are covered by the documentation, ensured by test coverage.
During local development, there is a script that builds the site and checks for any changes, live-reloading:
$ bash scripts/docs-live.sh
It will serve the documentation on
That way, you can edit the documentation/source files and see the changes live.
Apps and docs at the same time¶
If you run the examples with, e.g.:
$ uvicorn tutorial001:app --reload
as Uvicorn by default will use the port
8000, the documentation on port
8008 won't clash.
There is a script that you can run locally to test all the code and generate coverage reports in HTML:
$ bash scripts/test-cov-html.sh
This command generates a directory
./htmlcov/, if you open the file
./htmlcov/index.html in your browser, you can explore interactively the regions of code that are covered by the tests, and notice if there is any region missing.
Tests in your editor¶
If you want to use the integrated tests in your editor add
./docs/src to your
For example, in VS Code you can create a file